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» Act I inn item crafters
Fri Feb 03, 2017 11:16 pm by Thorgar

» Act V: Can't complete Trial of the Ancients
Fri Feb 03, 2017 9:27 pm by Thorgar

» Sidequest 4 (act III, II)
Fri Feb 03, 2017 9:09 pm by Thorgar

» Charisma, damage immunity gems
Fri Feb 03, 2017 9:02 pm by Thorgar

» 20th/January/2017
Fri Jan 20, 2017 12:32 pm by Stefano

» 19th/January/2017
Thu Jan 19, 2017 9:17 pm by Stefano

» Random Loot System
Wed Jan 18, 2017 9:34 pm by Stefano

» Persistent Housing System
Wed Jan 18, 2017 9:32 pm by Stefano

» 18th/January/2017
Wed Jan 18, 2017 4:07 pm by Stefano

20th/January/2017

Fri Jan 20, 2017 12:32 pm by Stefano

- Pandemonium Event added to the server;
- Fixed the Zen Archery feat (it was giving more AB than it was supposed to);
- Reduced AB, Ability and Skill cap to +20 (from +40);
- Redone the Charm System (it now uses a single HeartBeat script);
- Server Performance improved.

PS: The Pandemonium Event, if you're familiar with the original game, is the event that let you drop the Hellfire Torch. …

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Comments: 0

19th/January/2017

Thu Jan 19, 2017 9:17 pm by Stefano

- All equipments (besides Set, Unique, Holy, Epic and Victory items) will be deleted;
- Finished editting the Custom Drop System;
- Custom Drop System is up and working 100%.

## Trully yours, Stefano ##

Comments: 0

18th/January/2017

Wed Jan 18, 2017 4:07 pm by Stefano

- Old items names changed (80% complete);
- Old items colors changed to Yellow (80% Complete);*
- Fixed items color tags;
- Random loot system implemented into the module.

*: Yellow colored items are Rare items.

##  Trully yours, Stefano  ##

Comments: 0

16th/January/2017

Mon Jan 16, 2017 2:09 am by Stefano

- Started creating Act XII;
- Minor bugfixes applied;
- Charm System is on it's release edition and is (hopefully) bugfree;
- Finished fixing all gramar errors, typos, etc from conversations. Let me know if I've missed anything;
- Persistent Housing System implemented into the game (100% working, I just need to build the houses and House Decor merchants);
- Abilities, skills and attack bonus caps …

[ Full reading ]

Comments: 0

15th/January/2017

Sun Jan 15, 2017 4:02 pm by Stefano

- Rebalanced all monsters;
- Rebalances all spells.

##  Trully yours, Stefano  ##

Comments: 0

14th/January/2017

Sat Jan 14, 2017 12:15 am by Stefano

- Changed Annihilus Stats: +6 AC, +10 AB, +20% All Damage Immunity, +10 Spell Resistance;
- Added Hellfire Torch into the game. Stats: +6 AC, +10 AB, +20% All Damage Immunity, +10 Spell Resistance, OnHit Fire Storm and Cast Spell: Black Blade of Disaster, 5 uses per day;*
- Charm System optimized;
- Fixed server crash when resting after respawning;
- You'll now rest automatically after …

[ Full reading ]

Comments: 0

13th/January/2017

Fri Jan 13, 2017 11:44 am by Stefano

- Finished deleting all useless scripts (Around 200 scripts);
- Rebalanced Bosses from Act 5 to 11 as well as Uber and Rune bosses;
- Finetuned Players and NPC's spells;
- Fixed all "Missing Resources" problems (none of them are related to the 200 scripts I deleted);
- Fixed a bug that when the player either is entering the server or resting (or dies, is dying, respawns), it loses the …

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Comments: 0

12th/January/2017

Thu Jan 12, 2017 3:57 pm by Stefano

CRITICAL UPDATE

- Major Tweaks and Optimizations on the game's engine;
- Zen Archery feat is working for all weapons;
- Major Subraces fixes;
- Fixed a bug that when a monster dies (and if you have a Mercenary with you) it would trigger the OnDeath script over and over till the server overloads and creashes;
- Back in 2015, the server server got corrupted and all changes I've mad were lost. …

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Comments: 0

11th/January/2017

Wed Jan 11, 2017 9:00 am by Stefano

- Urdunnir (Subrace) now gives +4 to Wisdom as well;
- Working on Summons/Familiars so they won't be useless in the game;
- All summons, conjurations, shades, etc (Besides Summon Creature I, II and III) are now viable to the game;
- Added [Player] Blankscrolls;*
- From now on all freshly created characters will have their Player Items ([Player] Keys, Emote Wand, Re-Equip Items, Waypoints, Paragon Level Checker, …

[ Full reading ]

Comments: 0

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