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» 20th/February/2018
Tue Feb 20, 2018 8:46 am by Stefano

» 19th/February/2018
Mon Feb 19, 2018 11:17 am by Stefano

» 16th/February/2018
Fri Feb 16, 2018 3:37 pm by Stefano

» [README] Report
Wed Feb 14, 2018 8:34 am by Stefano

» [README] Content
Wed Feb 14, 2018 8:27 am by Stefano

» [README] Contributors application
Wed Feb 14, 2018 8:26 am by Stefano

» [README] World of Sanctuary 2.0
Wed Feb 14, 2018 8:12 am by Stefano

» 14th/February/2018
Wed Feb 14, 2018 8:04 am by Stefano

» 3rd/January/2018
Sat Feb 03, 2018 5:32 pm by Stefano

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20th/February/2018

Tue Feb 20, 2018 8:46 am by Stefano

- Random Loot System implemented
- Set-Item System implemented
- Socket System implemented
- Rod of Fast Buffing created*
- Tristram created
- Levels 1-16 (Cathedral/Dungeon, Catacombs, Caves and Hell) created
- Crypt levels 1-4 created
- Nest/Hive levels 1-4 created
- Adria, Celia, Complete Nut, Deckard Cain, Farnham, Gillian, Griswold, Kael Rills, Lester, Ogden, Pepin, Wirt created

*: Same Rod …

[ Full reading ]

Comments: 0

19th/February/2018

Mon Feb 19, 2018 11:17 am by Stefano

- Persistent Storage system implemented
- Player Guild system implemented
- Paragon Level system implemented (HGLL)
- SIMTools implemented
- Spell system improved
- Polymorph system improved

##  Trully yours, Stefano  ##

Comments: 0

16th/February/2018

Fri Feb 16, 2018 3:37 pm by Stefano

- Removed CEP 2.63 and CPP 1.71 so the only requirement to play in the server is having a copy of NWN
- NPC/Henchmen/Mount/Monsters AI system implemented
- Subrace System implemented
- Item Durability System Implemented*
- XP/GP System Implemented

*: Weapons, Shields and Armors have durability now. If their durability is low enough it'sll break the item and you'll lose it forever. The lower the …

[ Full reading ]

Comments: 0

14th/February/2018

Wed Feb 14, 2018 8:04 am by Stefano

- World of Sanctuary will be built from the ground up
- Henk's Diablo Lord of Destruciton module will no longer be used for anything (aside from reference)

##  Trully yours, Stefano  ##

Comments: 0

3rd/January/2018

Sat Feb 03, 2018 5:32 pm by Stefano

- My PC got wet (story about what happened is in the facebook page) lost everything
- World of Sanctuary is no more (FOR NOW!)
- Se you soon

##  Trully yours, Stefano  ##

Comments: 0

31st/January/2018

Wed Jan 31, 2018 1:50 pm by Stefano

- Paragon Level system implemented
- Subrace system implemented
- Spell System implemented
- Shapechange, Polymorph and Tenser's Transformation redone


Note: Spellcasters and Polymorphers might be a little overpowered (or underpowered) since it's still in beta.

##  Trully yours, Stefano  ##

Comments: 0

30th/January/2018

Tue Jan 30, 2018 8:42 am by Stefano

- Tons of Scripts redone
- Monsters Default scriptset redone
- All monsters redone
- Sequencer added
- XP/GP System Implemented
- Rest system implemented
- Chat Commands implemented
- Fixed doors not openning even after having the key
- Players that set traps in non-hostile areas will be punished
- Player stat system implemented (Kill, Death, Monsterpoints counter)
- Removed "Player …

[ Full reading ]

Comments: 0

20th/January/2018

Sat Jan 20, 2018 11:19 am by Stefano

- CEP 2.63 implemented into the module click here to download*
- Community Patch Project 1.71 implemented into the module click here for more information**

*: You must have CEP 2.63 installed in order to play in the server.
**: You're not required to download CPP 1.71 to play in the server.

##  Trully yours, Stefano

[ Full reading ]

Comments: 0

19th/January/2018

Fri Jan 19, 2018 12:11 pm by Stefano

- New Key and Waypoint system implemented
- Database and Servervault deleted for a fresh start for all

##  Trully yours, Stefano  ##

Comments: 0

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